There is a lot of excitement starting to build around the arrival ofMicrosoft’s Project Natal to the Xbox. This is the new natural user interface using gestures to interact with your games without having to use a controller.
First announced by Microsoft back on June 1, 2009 at E3 2009 it was originally planned to be released to the public during the Christmas shopping season in 2010. However if the rumors that Jacob Friedman over at The Next Web is hearing are any indication we may end up seeing it even sooner – like around October.
According to Jacob’s post British talk show host Jonathan Ross has had a chance to play around with a current iteration of the system where Jonathan let’s it slip that Microsoft is shooting for the October timeframe - “Not quite there yet i think but tye (sic) have til october and if they get it right…skys the limit.”
As well Russ Frustick, and MTV blogger, had this to say
“I had a pretty large sample size, sitting through 5 demos, capturing about 40 different movements from a variety of journalists” he said. “Across those 40 movements, the fastest life-to-screen transition was .08 seconds, while the slowest was .12 seconds. A tenth of a second was the consistent average, though.”
As Jacob points out though
Given that even Hollywood motion capture studios (with nearly 30 cameras) aren’t able to render in perfect real-time, this is pretty impressive. However, a tenth of a second is going to be noticeable for even the casual gamer.
Microsoft does have eight months to improve the response times of the system. That’s a long, long time in the software world. And that’s what it will come down to; it is a software issue. If Microsoft can halve that lag in the next eight months, it will be scarcely noticeable; perhaps even in Wii Sports Resort territory without using a controller. That would be a truly remarkable accomplishment.
What I am wonder though is if we might see Project Natal bleed over to the standard desktop experience?
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